Seems like I just can’t let go of Blender. It offers so many ways to amuse yourself. I haven’t made any project since the sand-timer(which is still being improved). Mostly I’m just experimenting with it. Today I was experimenting with Blender’s new Sculpt Tool. This tool, coupled with multiresolution, can be quite powerful.
Like this 3D model by Giuseppe Canino showing the potentials of the newly-added digital sculpting tool.
But it can also be fun. It’s a lot like playing with clay, to be honest. 🙂